文化之所以成为商品是科技发展的结果。文化成为支柱产业是科技进步与文化深度融合的结果,文化成为支柱产业是近十几年的事,我国近2年才提出文化是我们的支柱产业。文化成为支柱产业是文化生产的特殊性决定的。移动互联技术的发展推动了文化产品向广度、深度发展。我国移动互联技术与文化融合在发展中出现的问题,如融合的力度和深度不够,给人以新瓶装旧酒的印象;以移动互联技术为核心为主导的新兴文化产品,以纯技术的方式强调对传统产品形态的革命性和颠覆性,结果到现在大部分没有找到盈利模式;复制传统产品,模仿国外产品,烧钱不止,盈利无望等。商业模式是企业文化和生产经营的综合体,既包括战略战术,又不仅限于此;既有普适性,又具有独特的个性。本文将探讨移动互联技术改变文化企业再生产方式、移动互联背景下文化企业可持续盈利能力等方面的问题,并提出了一些建议。
<<Culture as a commodity is the result of the development of science and technology. Culture becoming a pillar industry is the result of the progress of cultural and science & technology depth integration. Culture as a pillar industry is not more than ten years in developed countries. It is nearly 2 years in China. Culture becoming a pillar industry is determined the particularity of cultural reproduction. The development of MITs(Mobile-Internet-Things)technology is promoting the development of cultural products to the breadth and depth. There are some problems in the integration development in China. Such as the strength and depth of the integration is not enough with the impression of old wine in new bottles. Due to the hot development of MITs,pure technical way to run a culture company,imitation of foreign product,financing and burning money,don’t understand the specific business environment only to talk about users are very popular. The results were mostly found that the companies are without profit pattern and profit hopeless,and so on. Business model is the synthesis of enterprise culture and the operation. It will be including both strategy and tactics,but not limited. It is not only with universality but also an unique personality. This article will want to explore the mobile Internet technology to change cultural reproduction way. And culture enterprise sustainable profitability and other issues will be discussed under the background of mobile Internet. Finally,some suggestions will be put forward.
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