In the year of 2011, the culture content industry of South Korea got a faster growth by getting over domestic demand sluggishness, and there is a substantially increase both in sales and value of exports, among which the output and export of music and game industry took the biggest proportion. The achievement is benefited by various factors such as policy support, change of modern media environment, a new Hallyu trend, K-POP for example. In the next year, although there will be some negative factors in domestic demand sluggishness, debt crisis and uncertainty of international economy, the supply and demand of South Korean culture contents industry will still keep a stable growth.
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